By Ramakrishnan Mukundan

This publication brings jointly numerous complex issues in special effects which are very important within the components of video game improvement, three-d animation and real-time rendering. The booklet is designed for final-year undergraduate or first-year graduate scholars, who're already acquainted with the fundamental techniques in special effects and programming. It goals to supply a superb origin of complex tools akin to skeletal animation, quaternions, mesh processing and collision detection. those and different tools coated within the ebook are primary to the advance of algorithms utilized in advertisement purposes in addition to research.

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Advanced Methods in Computer Graphics: With examples in OpenGL by Ramakrishnan Mukundan


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